my work on WOW mainly consisted of sculpting face and body blend shapes and frame by frame muscle tensions, jiggles and twitches etc + animating them rather than creating assets from scratch... so it'll be visible throughout the movie on all the main characters haha ... it was per shot work mainly
Looks great! I like it! Any info about matcap?
ReplyDeleteit's not a matcap, it was textured in Substance Painter using mainly smart materials [many different ones]
DeleteThank for the info, Magdalena! Again, great work!
ReplyDeleteHi Magdalena, great stuff. Will you be allowed to show some stuff from the WOW movie (ILM) as well in the future?
ReplyDeletemy work on WOW mainly consisted of sculpting face and body blend shapes and frame by frame muscle tensions, jiggles and twitches etc + animating them rather than creating assets from scratch... so it'll be visible throughout the movie on all the main characters haha ... it was per shot work mainly
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