Saturday, May 21, 2016

calling this done

 ... otherwise I'll just keep changing stuff forever - rendered with Iray






5 comments:

  1. Looks great! I like it! Any info about matcap?

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    1. it's not a matcap, it was textured in Substance Painter using mainly smart materials [many different ones]

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  2. Thank for the info, Magdalena! Again, great work!

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  3. Hi Magdalena, great stuff. Will you be allowed to show some stuff from the WOW movie (ILM) as well in the future?

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    1. my work on WOW mainly consisted of sculpting face and body blend shapes and frame by frame muscle tensions, jiggles and twitches etc + animating them rather than creating assets from scratch... so it'll be visible throughout the movie on all the main characters haha ... it was per shot work mainly

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